
About this resource
An underwater effect framework for URP that started as a fog effect and grew into a shared stack.
Effects
- Volumetric sun shafts
- Caustics
- Fog
- Refraction and water-line refraction
- Colour changes driven by the main light and ambient colour
Framework
Version 4.0 is a full Render Graph rewrite with shared resources and masks, downsampling, blue-noise sampling, bilateral blurs and an effect-ordering system, so you can add your own effects. Transparent objects such as glass domes can take part in the fog with a per-object thickness and opacity. A bubble particle prefab is included.


