A grassy hill with stylised round-canopy trees and bushes under a blue sky.
Demo scene from the project.Image © Gamal Abdul Aziz · creator-provided, used under MIT

About this resource

A compact Unity project with stylised vegetation assets and their Shader Graphs. Each of the tree leaves, bushes and grass has two shader levels of detail (LOD0 and a cheaper LOD1).

Techniques

  • Wind sway — vertex offset driven by Time and noise, masked by vertex colour, with direction, speed, strength and wiggle controls exposed as material properties.
  • Gradient colouring — top/bottom colour blend for grass.
  • Custom toon lighting — main-light and ambient sub-graphs based on Cyanilux’s custom lighting, with main-light shadow keywords.

Usage

Open the Stylized Vegetation folder as a Unity project and look at the Demo scene, or export the GarammStudio/Stylized folder into your own URP project.