A wide strip of landscape under a golden sky with clouds and the sun low on the horizon.
Header image from the repository.Image © jiaozi158 · creator-provided, used under MIT

About this resource

A sky system for URP built from a physically based sky model with precomputed atmospheric scattering.

Features (per the README)

  • Physically based sky
  • Atmospheric scattering
  • Height-based fog
  • Dynamic sky reflection
  • Dynamic ambient lighting (Physically Based Sky only)

Setup: install by git URL, add the Physically Based Sky URP renderer feature to the active URP renderer, then add the Visual Environment, Physically Based Sky and Fog overrides to a scene Volume. The author suggests starting with Sun Intensity ≈ 3 and Exposure 0. It pairs with the same author’s Volumetric Clouds package.