A forest scene with green wooden planks and leaves, with the title text "Mystery Dungeon Sketch Post Process in Unity URP".
Project banner supplied by the creator.Image © Daniel Ilett · creator-provided, used under MIT

About this resource

A post-processing effect that reproduces the sketchy shadows seen in Pokémon Mystery Dungeon: Rescue Team DX.

How it works (per the README)

  1. The shadowed area is expanded with a Gaussian blur that reacts to object boundaries, because the original sketches slightly overshoot the shadow edges.
  2. A sketch texture is overlaid on the scene, using world position reconstructed from the depth texture.
  3. Triplanar mapping with the depth-normals texture keeps the texture from stretching on different surfaces.

Created with Unity 2022.3 for URP as part of a tutorial; the article and video are linked on this page.